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A platform for user research testing, through games!

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What's New

17 September 2023 - Parameter Metadata and Bugfuxes

The latest release of PlayUR addresses some minor issues that users had.

The concept of parameter metadata has been added, allowing users to attach a description and expected type.

10 July 2023 - Documentation Updated

The previously out-of-date documentation has been regenerated to match the current version of the Unity plugin. This documentation will be further improved with guides and extra information added, and undocumented classes documented.

You can see the documentation here.

17 May 2023 - Parameters Code-Generation

To ensure mispelt parameter names are caught at compile-time, you can now generate static strings fo parameter names using the PlayUR -> Regenerate Enums option. This will generate a static class called Parameters which contains constants for each parameter name, which you can then use in your code.

Example usage in Unity: PlayURPlugin.instance.GetStringParam(Parameter.MessageToUser)

11 May 2023 - Auto-Registration

To reduce the number of clicks for users to get into an experiment, you can now enable auto-registration. This will automatically create a user account for the user when they first visit the experiment page.

10 May 2023 - Parameter List Support

You can now define a parameter as a list by typing [] after the parameter name. You will then be given an editor to add/remove/reorder items in the list.

9 May 2023 - Custom CSS, Header and Footer Text, and Custom Header Image

You can now customize the look of the game page (and any ethics/login/register pages) by changing the settings on the Game page.

Header and footer text can be customized per-experiment/group as thes are defined by parameters.


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